Description
Lightnings is one of my oldest passing plays in the Diamond Wing formation (making it one my oldest overall). Against the CPU on the Pro or All Pro difficulty settings it was quite useful as a red zone play, with the fullback or tight end often getting open in the end zone, shielding passes from defenders with good body position. Unfortunately, the CPU pass rush is simply too good at the All Madden level to use these routes effectively, as they take some time to develop, and this play fell into disuse. Recently I have started using it more in the open field, and have discovered that when the pass rush is more restrained and the receivers have some room to work with, it is effective at any level for gaining modest yardage.
The play's symmetry makes it easy to learn. The wide receivers start in to compress the defense before breaking sharply to the outside, where they can be hit relatively safely for 3-10 yard gains. The FB and TE run right up under where the wideouts break outwards before turning in for short post patterns, which are good for 10-12 yards. If nothing is open, the FB and TE quickly break towards the corners. While lack of speed limits the effectiveness, the double move each backfield receiver makes can sometimes shake defenders, and running downfield gives more room for the WRs underneath to brake off their routes and scramble to get open.
Player Assignments
Position | Action |
---|---|
O-Line | Pass Block |
QB | Dropback 3yd |
Left SE | N1E1-N3W7 (open) |
TE | N3W3-N1E1-N6W4 (open) |
RB | Pass Block |
FB | N3E3-N1W1-N6E4 (open) |
Right SE | N1W1-N3E7 (open) |
See the Madden Playbook Guide for a description of these symbols.
Read Progression
- Right SE out
- Left SE out
- FB over middle (after first turn)
- TE over middle (after first turn)
- FB corner (after second turn)
- TE corner (after second turn)
The split ends are your best targets for short yardage. Additionally, if they're not open early they can gain as much as 10 yards when hit late, close to the sideline. The FB and TE should generally be hit over the middle on the post section of their routes, because with their lack of speed it's very difficult to get open on the corner route, which also requires the QB to hold the ball for a long time. In practice I have found that the FB tends to get open earlier and much more often than the TE, presumably because the defense keys more on the TE position and is more likely to jam him early.
Analysis
Pros:
- Effective passing play out of primarily running formation
- Good medium range targets over middle, safer and easier short yardage targets to the outside
- Spreads defense wide and forces man coverage to chase
Cons:
- The FB and TE routes can get jammed up at the line of scrimmage, disrupting timing and read progression
- Many fullbacks have mediocre catching ability, and are prone to dropping easy catches right over the middle
- Hitting the FB or TE in the post segment of their routes takes precise timing, too early or too late and the receiver may be in a very awkward position to try to make the catch
- Pass blocking RB can get in QB's way, may want to use hot read audible to shift him to either side before the snap
Contact Arkaein with any comments or questions regarding the Monstrous Madden Playbook.