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How to post new formations

 
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Arkaein



Joined: 30 Sep 2003
Posts: 333

PostPosted: Sat Dec 04, 2004 6:48 pm    Post subject: How to post new formations Reply with quote

Hey everyone, I thought that since lots of forum visitors are posting plays that we should come up with a good way to present forms and plays. Formations especially are difficult to read exactly at times when printed in text.

I think the best solution is to use the CODE tag. Here is a basic formation using CODE:

Code:

W.......OOOOOT.......
..........Q.........W
.....................
..........F..........
..........H..........
.....................


Important: you Preview to check all formations to make sure the output is correct! It is easy to put a character in the wrong place with CODE! Another way is to create all plays in an external editor which uses a fixed width font, then cut and paster into your web browser.

Here is a nice blank template with 6 rows that can be copied to future posts which includes the offensive line:

Code:

........OOOOO........
.....................
.....................
.....................
.....................
.....................


Here's a completely blank template with 7 rows for defense:

Code:

.....................
.....................
.....................
.....................
.....................
.....................
.....................


These templates require that only one letter is used per player. For most you can post the form using these values:
Q = quarterback
R/H = running back/halfback
F = fullback
W = wide receiver
T = tight end or defensive tackle
N = nose tackle

E = defensive end
L = linebacker
F = free safety
S = strong safety
C = cornerback.

For unusual formations, use a number for each position (e.g. use 1 through 5 for WR1 to WR5) and explain in the description. If you use other symbols just be sure to describe them. In most other case don't worry too much about, say which CB is on what side, unless it's particularly important. Most people can figure this out on their own for most plays
.
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SouthTitanDude



Joined: 25 Oct 2004
Posts: 216
Location: Wichita Kansas

PostPosted: Sat Dec 04, 2004 7:26 pm    Post subject: Reply with quote

Hey Ark,
I like the idea, but do think that you could make it possible to paste paint pictures without having to link it to a website. Also how would you set that up? do you just click the code or what
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Kody
<><Romans5:8<><
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Arkaein



Joined: 30 Sep 2003
Posts: 333

PostPosted: Sat Dec 04, 2004 8:21 pm    Post subject: pictures Reply with quote

I'd like to support pictures, but I'm not sure how to do this with the default install of phpBB (the forum software). Also, images take up a lot more disk space than text, and I'm not sure if I'd like to have to provide disk space for everyone's images.

I'll do some more thinking about how to post good play diagrams in addition to just formation diagrams. Here's an example of what you can do when keeping the play separate from the formation (an only showing pass routes in this case):

Code:

.....................
.../.................
../..................
./.........<--------+
|...................|
|............=......|
|............|......|


Crossing routes are a bit trickier, but can look like this:

Code:

........../..........
........./...........
......../............
.......|.............
...<---|-----+.......
.......|.....|.......
.......|.....|.......


Another option is this, which makes curved routes a little easier to draw and understand, and uses fewer symbols, while making which receiver does what crystal clear:

Code:

............11.......
..........11.........
.........1...........
........1............
........1............
.......1.............
...22221222..........
.......1...222.......
.......1......2......


One more helpful hint: the diagrams are easier to line up when typing in a webbrowser if you go right to left, so that early modifications do not mess up the spacing of later rows.
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TightEndsRule



Joined: 19 Feb 2007
Posts: 13

PostPosted: Tue Feb 20, 2007 10:48 pm    Post subject: Reply with quote

I have troubles with lining the positions up. When you put a player where a dot is, the line moves around due to the size of the letter. How do you get yours to stay straight?
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Arkaein



Joined: 30 Sep 2003
Posts: 333

PostPosted: Thu Feb 22, 2007 1:36 am    Post subject: Reply with quote

You line them up by enclosing the grid in a CODE tag. This is an example of what it should look like in your text edit box (I have disabled BBCode in this post so that the tag won't have it's usual effect of lining everything up). Notice that there are no spaces added:

[code]
W.......OOOOOT.......
..........Q.........W
.....................
..........F..........
..........H..........
.....................
[/code]

With BBCode enabled, this will look like the properly lined up grid in the top post because the CODE tag formats the contained text using a monospaced font.
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